All variables are case sensitive. Make sure to use the correct spelling and
capitalisation of letters.
User Variables
Variable | Description |
---|
{user} | Mention the user who trigged the command. |
{user.mention} | Mention the user who trigged the command. |
{user.tag} | Displays the username of the user who trigged the command. |
{user.id} | Displays the id of the user who trigged the command. |
{user.icon} | Displays the avatar of the user who trigged the command. Can only be used in image sections. |
Guild Variables
Variable | Description |
---|
{guild} | Displays the name of the guild the command was used in. |
{guild.id} | Displays the id of the guild the command was used in. |
{guild.owner} | Displays the owner of the guild the command was used in. |
{guild.members} | Displays the member count of the guild the command was used in. |
Channel Variables
Variable | Description |
---|
{channel} | Mentions the channel the command was used in. |
{channel.mention} | Mentions the channel the command was used in. |
{channel.name} | Displays the name of the channel the command was used in. |
{channel.id} | Displays the id of the channel the command was used in. |
Time Variables
You can use any time format available in Timestamps.
You can view a list of all available formats here.
Append the letter of your desired format at the end of the variable. (e.g. {time.R}
for Relative Time)
Variable | Description |
---|
{time} | Displays the time the command was run in the default format 11 November 2024 12:00 |
{time+10h} | Displays the time the command was run at + 10 hours 11 November 2024 22:00 |
API Variables
These variables can only be used on specific embeds and if you have the API module enabled and setup.
Variable | Description |
---|
{prc.server.name} | Displays the name of the linked ER:LC private server. |
{prc.server.key} | Displays the join code of the linked ER:LC private server. |
{prc.server.teambalance} | Displays if team balance is enabled in the linked ER:LC private server. |
{prc.queue} | Displays the length of the linked ER:LC private server. |
Session Variables
The player count is updated every 4 minutes and is only available on session embeds.
Variable | Description |
---|
{session.code} | Displays the configured private server code. |
{session.owner} | Displays the configured private server owner. |
{session.name} | Displays the configured private server name. |
{session.required} | Displays the required votes for a session. |
{players} | Displays an updated in-game player count. |
Infraction Variables
Variable | Description |
---|
{reason} | Displays the reason of the infraction. |
{outcome} | Displays the result of the infraction. (e.g. warning, demotion) |
{notes} | Displays any notes that were appended to the infraction. |
{appealable} | Whether the infraction can be appealed. |
{id} | The internal ID of the infraction. Used when viewing and managing infractions. |
{staff} | Displays an @mention of the infracted user. |
{staff.id} | Displays the Discord ID of the infracted user. |
{staff.tag} | Displays the username of the infracted user. |